AGGP231C: Name Application Development and Software Prototyping

Category
Animation and Graphic Game Programming
Credits 3 Lab/Practicum/Clinical Hours 3 Lecture Hours 2
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Description

Current application development can target multiple platforms across a range of devices such as phones, tablets, smart devices, consoles, and personal computers. Students will study current technologies for cross-platform development and deployment. Several intense hands-on software prototype projects will be required where students will design a concept, build a proof of concept, and conduct a postmortem review.

Prerequisites

Students are required to pass prerequisite courses with a grade of C or higher. Exceptions apply; please consult your department chair.