AGGP101C: Introduction to Game Design and Creation with Programming

Credits 3 Lab/Practicum/Clinical Hours 3 Lecture Hours 2
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Introduces the student to game design with a focus on core programming concepts and common game mechanics. No prior knowledge of game development is assumed. Several hands-on game programming assignments demonstrate real-world implementations of abstract concepts. A research paper on the game industry and development topics is assigned. Each student is required to create a small game project during the last several weeks of the course. 

Prerequisite or Corequisite

CPET 107C, or with permission of program coordinator. In addition to listed prerequisites, students must earn grades of C or higher in each major field course and AGGP prerequisite to progress in the program.

Prerequisites

Students are required to pass prerequisite courses with a grade of C or higher. Exceptions apply; please consult your department chair.